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- Hey you, what are you looking for in my resource fork? If they
- can put little messages to people in the resource fork of Marathon,
- then hey, so can I.
-
- If you're being nosy because you're thinking about writing
- some sort of a level editor for Speed Demon, good luck!
- Most of the stuff is set up in resources, and I even left
- the templates in for you. I also was nice and left the
- graphics in unadulterated PICT resources, although I do
- compress them within the game.
-
- However, some of the earlier game data, such as the materials
- and 3D objects that aren't set up as 3DMF objects, are in
- very twisted places and formats. Look in the data forks of the
- state files for clues. When you give up because you don't
- realize that most y values are multiplied by two in the game,
- just send me an email begging for help at fkane@sierranet.net.
- I'll be glad to help. I might even give you some source code.
- Hey, I'd like to have a nice gui-based level editor myself!
-
- -Frank